Vegetable Flavor Game
Flavor-guessing game trains palates to like vegetables, boosting acceptance and healthy eating adherence.
Researchers at Purdue University have developed a taste-driven game that uses flavors to drive exposure to vegetables and increase acceptance of vegetables in users' daily diet. Nearly 90% of Americans do not eat enough of the recommended amount of vegetables, due to various factors such as taste, convenience, apprehension, etc. Purdue researchers set out to tackle taste, which is both a barrier that affects people of all ages and strong incentivization to eat, by gamifying the exposure process. Players would eat premade gummies, guess the identity, and rate flavors on sensory factors of sweetness, bitterness, and liking.
Technology Validation: Players indicated improved liking ratings for previously disliked vegetables such as spinach and kale versus the control group.
Advantages:
- Training to eat healthy foods long-term
- Decreased risk of disease long-term
Applications:
- Transitioning into new diets
- Maintaining diets long-term
TRL: 4
Intellectual Property:
Provisional-Patent, 2023-04-21, United States
Utility Patent, 2024-04-18, United States
Keywords: Diets, Education, Flavor, Food and Nutrition, Game, Nutrition Science, Vegetable